AI Insights · Timothy · March 2022
Top 2D Anime Games on Android in Europe Q1 2022
In Q1 2022, 2D Anime Games on Android saw varied performance in Europe. Key metrics such as downloads, revenue, and active users provide insights into their trends.
During the first quarter of 2022, the top 2D Anime Games on the Android platform in Europe showed diverse performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting trends for each app.
Gacha Life from Lunime had an active user base fluctuating between 1.1M and 1.3M weekly active users. Its weekly downloads peaked at around 132K in early February and maintained an average of over 100K throughout the quarter. The app's weekly revenue saw a steady pattern, peaking at approximately $212 in the first week of January before stabilizing between $87 and $161 in subsequent weeks.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced significant revenue fluctuations. Weekly revenue peaked at $880K in mid-February, while other weeks ranged between $358K and $764K. Downloads saw a sharp decline after peaking at 212K in late January, dropping to around 34K by the end of March. Active users also decreased from 574K in early January to approximately 441K by the end of March.
Vlinder Princess Dress up game from 31 Dress up Games showed a consistent download rate, peaking at 129K in late January and maintaining an average of around 85K to 100K through the quarter. The app’s revenue remained relatively low, hovering around $44 to $108 per week. Active users peaked at 195K in late January and stabilized around 138K towards the end of the quarter.
Gacha Club by Lunime had no reported revenue data but showed a healthy download trend, peaking at 104K in early February. Weekly downloads averaged around 75K to 95K. The app maintained a stable active user base, fluctuating between 1.05M and 1.17M throughout the quarter.
YOYO Doll Anime Dress Up Game from YoYo Dress Up Games saw a notable drop in downloads, starting at 109K in late December and declining to around 35K by the end of March. Revenue remained low, with weekly figures ranging from $9 to $85. Active users fluctuated, peaking at 438K in early January and dropping to approximately 312K by the end of March.
For more detailed insights and trends, visit Sensor Tower.